Don Valley Parkway

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Video games

A catalogue of failures.

Nah I'm being dramatic, just a little documentation on half finished games that I prototyped. I don't think I have the type of single minded drive needed to be an indie dev.

Undertale-like

Game

One night I started drinking and tried to make an RPG that would tie into a discord server and grab the MOTD from the people in there to populate the NPC dialogue.

It didn't go far becuase I have no idea if grabbing those is even a function in the discord API and the JS started having scoping issues that I was too drunk to fix. Also the player isn't meant to be naked, I chose a bad palette.

Chrono 3D test

Game

This was a little game I made to try out some of the techniques used in old raycast fps like Doom or Wolfenstein in JS.

Pigeon RPG

Game

Pigeon RPG, was a short RPG project that aimed to make a very grounded RPG experience, requiring players to perform actions counter intuitively to how they might be used to from other RPGS. Also it's in three shades of grey for a gameboy-esque effect that communicated the soul crushing drudgery of suburbs.

I was overwhelmed by a really shitty job while working on this game and I had to shelve it indefinitely. I think it's been too long to go back.



Untitled platformer

Game

A little platform game about creating your own platforms. This one is just a scribble pad really.

Goblin game

Game

This is a small project I made a few years back where the player controls a clay Golem trying to make a Goblin a cup of Coffee.